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Erisk Redcloud
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Post subject: Class Story/Morality Posted: Mon Nov 28, 2011 6:32 pm |
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| Supreme Being |
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Joined: Mon Mar 26, 2007 4:44 pm Posts: 869 Location: San Mateo, California Highscores: 4
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A little more focused - personally I think every class has unique and different morality. But I like the morality, LS and DS or both/neutralish can be rewarding in more ways than points.
For me the most harsh/wrong feeling was DS Trooper, because you do some sadistic stuff given the context and class. BH makes sense to have a cold killer if want. Sith obviously too. SLIGHT SPOILERS (tho being general): But as DS Trooper I pretty much threatened to blast away children, told wounded enemy soldiers surrendering to me to give me info and I'll spare them, only to get the info and then kill them anyways, offer to give medicine to a dying couple only to let them die anyways... and the worst so far for me was allowing some to be beaten and tortured and lie to their father in various ways - lol just pretty messed up felt really sick I choose the DS option for that one makes DS Trooper just sadistic kinda fun but just felt like maybe I should be joining empire doing all that. lol.
Just curious ppl's impressions on class morality and what they may do launch.
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JedTed
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Post subject: Re: Class Story/Morality Posted: Tue Nov 29, 2011 12:36 am |
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| Advanced Being |
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Joined: Thu Mar 29, 2007 1:15 am Posts: 254
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I like how they give you that level of freedom in the game. Just because your with the Republic doesn't mean you have to be a goody-two-shoes and if you serve the Sith that doesn't automatically make you an evil bastard.
On my Jedi i made mostly LS decisions except when it came to a certain couple that was breaking the Jedi code. I kinda felt bad lying to a Jedi Master there but i felt i made the right choice.
As a BH i didn't have the heart to be ruthless so i went full LS and it was fun. LS BH cares more about honor than credits.
_________________ "HOLD THE LINE!" - Major Kirrahe
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Zurielle
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Post subject: Re: Class Story/Morality Posted: Tue Nov 29, 2011 1:36 pm |
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| Supreme Being |
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Joined: Mon Mar 26, 2007 8:49 am Posts: 500 Location: Santa Cruz, CA Highscores: 9
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JedTed wrote:I like how they give you that level of freedom in the game. Just because your with the Republic doesn't mean you have to be a goody-two-shoes and if you serve the Sith that doesn't automatically make you an evil bastard.
QFE What I found interesting though is the companions reaction when you're making decisions. My play time was very limited as far as leveling with a companion, but as a Sith Warrior, making dark decisions doesn't work so well if you want Vette to like you. It's almost like they did that on purpose to create some conflict within your character... you know, you can't have it both ways. I'm wondering, is this the case with other companions?
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Nobody One-eye
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Post subject: Re: Class Story/Morality Posted: Tue Nov 29, 2011 2:13 pm |
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| Supreme Being |
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Joined: Mon Mar 26, 2007 6:48 pm Posts: 637 Location: Germany Highscores: 11
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Thats why i like the IA first mate.. shes a baaaaaaad girl.. if u get what i mean >.>
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Kellor
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Post subject: Re: Class Story/Morality Posted: Tue Nov 29, 2011 6:21 pm |
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| Seraphim Being |
Joined: Tue Mar 27, 2007 4:35 am Posts: 231
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I've played bounty hunter the longest and can say the ls/ds choices were very well done. My companion character was generally more interested in wether I was a smart ass and greedy than if I was a good/bad guy. Luckily you can be a greedy, sarcastic good guy.
I played light side trooper to the extreme and thought it was pretty ham fisted. In one mission brief my trooper said "my duty is to the republic" three times in a row.
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JedTed
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Post subject: Re: Class Story/Morality Posted: Tue Nov 29, 2011 10:43 pm |
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| Advanced Being |
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Joined: Thu Mar 29, 2007 1:15 am Posts: 254
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Zurielle wrote:What I found interesting though is the companions reaction when you're making decisions. My play time was very limited as far as leveling with a companion, but as a Sith Warrior, making dark decisions doesn't work so well if you want Vette to like you. It's almost like they did that on purpose to create some conflict within your character... you know, you can't have it both ways. I'm wondering, is this the case with other companions?
I think the only companion that i had disaprove of me was Mako(BH companion) and that was cause i didn't pick the "pay me" dialog option. Even then it was only a -1 so not a huge disaproval hit from her. I noticed that some gifts can greatly increase affection so i geuss if you play it right you can be an ass AND have your companions like you, you just need a lot of gifts.
_________________ "HOLD THE LINE!" - Major Kirrahe
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JedTed
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Post subject: Re: Class Story/Morality Posted: Tue Nov 29, 2011 10:53 pm |
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| Advanced Being |
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Joined: Thu Mar 29, 2007 1:15 am Posts: 254
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Oh, one morality point i really liked was as a Jedi Knight you can perfom this family ritual with the daughter of the Twi'lek matriarch for DS points and right afterwards you can tell your master you broke the Jedi code for LS points. After a short lecture there is a [Lie] option saying you understand. Hope that wasn't too spoiler-y for anyone who plans to play Jedi Knight. 
_________________ "HOLD THE LINE!" - Major Kirrahe
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Erisk Redcloud
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Post subject: Re: Class Story/Morality Posted: Wed Nov 30, 2011 12:40 pm |
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| Supreme Being |
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Joined: Mon Mar 26, 2007 4:44 pm Posts: 869 Location: San Mateo, California Highscores: 4
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JedTed wrote:Oh, one morality point i really liked was as a Jedi Knight you can perfom this family ritual with the daughter of the Twi'lek matriarch for DS points and right afterwards you can tell your master you broke the Jedi code for LS points. After a short lecture there is a [Lie] option saying you understand. Hope that wasn't too spoiler-y for anyone who plans to play Jedi Knight. 
No this is what I like - it's not B & W options and your choices can lead to other choices and just makes things interesting. So some "LS" choices, esp a lesser one can elad to better DS choices. The first DS choice you get like just kill right away is cool but lose out on some other choices or futher quest content 
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