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 Post subject: Hardmode FP Tips Kinda
PostPosted: Fri Feb 10, 2012 11:39 pm 
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Supreme Being
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Joined: Mon Mar 26, 2007 4:44 pm
Posts: 869
Location: San Mateo, California
Highscores: 4
(Feel free anyone add anything I usually miss a lot of things).

So just finished first HM Flashpoint as a guild! With Sitilla (Nob), Kall, Cell and I... Maelstrom, apparently one of the easier ones. Now... every boss drops tionese crystals needed to buy tionese gear, and end boss drops an actual piece of columni gear (better than tionese). And get comms at end and daily/weekly for them.

I'll just say... a few keys... and these are know but really must have orange gear modded with the 126/51 epic barrel/hilt and armor mods from dailies (8 each) before attempting (this is kinda known).

And can't rush it, gotta properly CC and mark targets depending on the group of mobs.

HEALERS - must be FULL healer spec. Seriously, you won't do anything but healing mostly and trying not to die by healer aggro which can get bad. It is a challenge at first.

TANK - Chooses prim target, and will take a beating. Grapple is important. Armor gear prob most important for them.

DPS - Vital - the enrage timers gotta try max your DPS to kill boss before timer goes off. When goes off, bosses 1-2 hit kill you, it can come close, need to really make sure you're doing dmg and are focused. Need a good spec and abilities to max DPS, and healers basically will do little DPS, but ask Nobody he maybe got some rocks off at some bosses :)

CC/targets - must make use of target system, not break CCs (so mindful of AoEs).

AoE - for easy packs of mobs is good to have.

Know the bosses... prob most important, some require a special way to beat not just "tank and spank", and most cannot be interrupted. It will say in their buff bar area if what they're immune too...

Prob find 1-2 are gonna give real trouble because they're a pain even in normal mode, as for the rest long as have the DPS they will be easy.

STIMS/MED PACKS - great to maximize DPS. Have med packs as backup the healer can get overwhelmed easily. Can get level 50 stims that increase str/will/cun/aim but 100, makes a difference, tho expensive. lasts 2 hours and wont wear off if die.

Imo best to have run through FP in norm before HM... so familar with it. But long as have 2 ppl who know it still be fine.

Malestrom, Taral V, False Emperor are said to be some of the easier HM FPs.

REMEMBER to nab weekly and daily before doing any at supply area of the fleet.

AND... have fun, expect to die a few times. So yeah... I know only 3 healers atm, but means can have multiple groups if many are on! :D

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 Post subject: Re: Hardmode FP Tips Kinda
PostPosted: Sat Feb 11, 2012 7:53 am 
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Supreme Being
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Joined: Mon Mar 26, 2007 6:48 pm
Posts: 637
Location: Germany
Highscores: 11
Well damage from healer.. a stone here and there.. CC and a dot. If u do HM u need to be focused onheal. Nothing else! I almost lost kall right as we started Maelstrom.. the Damage was ALOT more as i expected.

Tip for other FPs? Interrupt.. interrupt and interrupt. A DPS without interrupt on his Toolbar should get smashed by rocks! Movment is the Key. Some mobs needs to be moved around. If u guys stay there and take the beating u earn a clone trip, hard but true.
This game is 100% based on your Gear Make sure u get the best avaible for u. GTN, FPs (even with randoms), Dailys or PvP, doesnt matter. if u are using equip 5-10 lvl below your own lvl u will notice the difference.
Keep searching on the SWToR Forum about your class and find specs that max your DPS, Heal or Tank. There are alot of threads about almost every class. Head to Illum for high lvl pve to test them or run FPs.

Coming to buffs. I am grinding Biochemie right now. ts hard to find Ressources but if u ask ill try to give u at least Green Stims for your runs.

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 Post subject: Re: Hardmode FP Tips Kinda
PostPosted: Sat Feb 11, 2012 9:03 pm 
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Seraphim Being

Joined: Tue Mar 27, 2007 4:35 am
Posts: 231
I did my first hm flashpoint yesterday (kaon under siege) and completed it with only a few deaths. As a healer I can say I have no idea what happened during the fights, I was completely focused on the party frame and never targeted a bad guy. I felt I may have been slightly under geared with the daily commendation mods and an epic ear piece.

For sage healers:
Force armor everyone as much as possible, try to plan ahead and drop aoe heals where most of the fighting will occur on a regular basis. Most importantly use the proc from healing trance crits to regain force. It's actually a force gain if you do.


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 Post subject: Re: Hardmode FP Tips Kinda
PostPosted: Sat Feb 11, 2012 9:32 pm 
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Supreme Being
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Joined: Mon Mar 26, 2007 4:44 pm
Posts: 869
Location: San Mateo, California
Highscores: 4
For certain bosses... assigning interrupts prob be good too... at the end of the day you can only gear yourself so much from the dailys and GTN... if you PvP a lot that's anothr way, but that is a whole other grind most won't want to bother with, tho many are. You get better gear by doing HMs which you need better gear for... lol.

Kaon is pretty easy... Malestrom only prob was the Cyclops boss... Taral V the last boss is tough... couldn't beat it.

Word on Taral final boss... He spawns 4 droids, at least 3 times during fight. I think key is have direction focused all hit, we did left front, left back, then right, and one on right was CC'd. I think on third wave, CC as many as can and focus on boss before enrage timer goes off deal with them after down. I don't know. :)

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